About me.

A designer studying how procedural and computational methods can extend what physical product development can produce

A designer studying how procedural and computational methods can extend what physical product development can produce

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About Me

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Speculative ideas, built to real constraints

I'm a designer investigating how computational systems can generate physical products rather than simply document them. I studied industrial design at Brigham Young University and have been working in consumer products since. I'm interested in ideas that are hard to build, and find joy in the process of creating them.